![]() interview the locals, gather intel and plan your next move against the rebelsīooks by Howard E. new Transport and Close Air Support system via radio dynamic day/night cycle with sleeping (skip time) option ![]() a reputation system that verifies if the locals are going to help you or join the rebels squad selection, medal & ribbon awards and a squad statistics screen talk to your teammates to learn facts from their personal life teammates fatigue system (operators need to get back to the base and rest) ![]() teammates individual perks have an actual influence on your team teammates level up system increases their combat skill open world, fully procedural mini campaign (each playthrough is a different scenario) On the eve of civil war in Greece, a Navy Special Unit - HUNTER SIX is sent to Altis to locate and rescue two missing CIA agents, who were tracking the rebel separatist leader, that calls himself the Messiah. The content is packed within one dynamic SP mission. Each playthrough will also offer a different objectives path to collect the intel on the main targets locations. The decisions how to reach the goals are fully up to the player. The campaign offers a fully randomized open map campaign with two main objectives: locate and rescue the hostages and locate and eliminate the leader of the rebels. PAYPAL DONATION [The main idea is not to copy a linear Call of Duty campaign style, but instead to focus on the best features that ArmA series offers. If you like this scenario and would like to receive more stuff like this, please consider a donation at: Hunter Six: Special Operation Unit is a Single Player open map Campaign set in 2016 on Altis.
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